Benim C# IStructuralEquatable Nasıl kullanılır Başlarken Çalışmak

If equality is hamiş needed for the derived class you hayat skip IEquatable but you need to override the CanEqual to prevent it being equal with base classes (unless of course they should be considered equal).

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Reference types (read classes) don't benefit as much. The IEquatable implementation does let you avoid a cast from System.Object but that's a very trivial gain. I still like IEquatable to be implemented for my classes since it logically makes the intent explicit.

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Ee kelam gelimi struct strüktürsında da new operatörünü kullanırsak eğer ha dayalı strüktürdan bir nesne üretilecektir ama struct bir kıymetiharbiye tipli parametre binasında olduğundan dolayı o nesne belleğin Stack kısmında saklama edilecektir.

I never put much thought into using a struct over a class or even additional optimizations because to me the struct was optimized already. When I was working on fixing a bug in our DeviceDisplay to not trigger new events unless a value changed a whole new world opened up to me.

So, I am apparently wrong kakım unequal objects may have equal hash codes. But isn't GetHashCode returning a somewhat randomly distributed set of values a requirement?

This is very disappointing behaviour from Microsoft; I'm now wondering if I should review the list of cases I've filed and see if other ones I've submitted have been removed...

comparer IEqualityComparer İki nesnenin hemayar olup olmadığını değerlendirmek sinein kullanılacak yöntemi tanımlayan nesne.

Task oluşturmanın maslahatlemci üzerinde maliyeti vardır ve çok kısaca devam eden işçiliklemler yürekin bir task oluşturmak genel anlamda elan yavaş çhileışan uygulamalara vesile evet.

C# IStructuralEquatable Defines methods to support the comparison of objects for C# IStructuralEquatable nedir structural equality.

That is, you dirilik create your own definition of structural equality and specify that this definition be used with a collection type that accepts the IStructuralEquatable interface. The interface has two members: Equals, which tests for equality by using a specified IEqualityComparer implementation, and GetHashCode, which returns identical hash codes for objects that are equal.

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